-10 Supply
-Rax
-Supply
-Orbital
-CC
-2 gas
-2nd rax
-Tech on rax
-Swap factory
-Engin bay
-Starport
-Bunker nat
This build is one that I've been using lately and can really abuse 1 base play. A scan should be used when the orbital has been completed on your 2nd CC - Turrets should be placed if you anticipate banshee, otherwise keep a tank + 2-3 marines in your main while rallying everything else to nat to deal with potential blue flame drop. I
Things to note:
-if you see OP FE as well, go straight into banshee play after star(should have made 1 tank by this time)
-start upgrades asap on infantry
-play defensive and do a timing @ 4 tanks
I'll post replays up later in the replay section.
-Rax
-Supply
-Orbital
-CC
-2 gas
-2nd rax
-Tech on rax
-Swap factory
-Engin bay
-Starport
-Bunker nat
This build is one that I've been using lately and can really abuse 1 base play. A scan should be used when the orbital has been completed on your 2nd CC - Turrets should be placed if you anticipate banshee, otherwise keep a tank + 2-3 marines in your main while rallying everything else to nat to deal with potential blue flame drop. I
Things to note:
-if you see OP FE as well, go straight into banshee play after star(should have made 1 tank by this time)
-start upgrades asap on infantry
-play defensive and do a timing @ 4 tanks
I'll post replays up later in the replay section.